Tous les ebooks de la collection Springer Series on Cultural Computing

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Augmented Reality and Artificial Intelligence

Vladimir Geroimenko

This book is the first research monograph that explores a new research field and practical applications produced by the combined use of two of the most advanced and powerful technologies available in today’s world – Artificial Intelligence (AI) and Augmented Reality...



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158,24 l'ebook
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The Algorithmic Dimension

Francesca Franco

Fifty years after the first experiments in computational art, international interest in the history of this subject remains strong and at the same time almost uncovered. This book began with the exhibition Algorithmic Signs, which was conceived, researched and curated...



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158,24 l'ebook
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The Language of Creative AI

Fabrizio Poltronieri , Craig Vear

Creative AI defines art and media practices that have AI embedded into the process of creation, but also encompass novel AI approaches in the realisation and experience of such work, e.g. robotic art, distributed AI artworks across locations, AI performers, artificial...



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168,79 l'ebook
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Augmented Reality Art

Vladimir Geroimenko

This is the third edition of the first ever book to explore the exciting field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, with 9 new chapters included. As well as investigating augmented reality as a...



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168,79 l'ebook
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Visual Heritage: Digital Approaches in Heritage Science

Henry Chapman , Eugene Ch'ng , Vincent Gaffney , Andrew S. Wilson

How we understand our shared and individual heritage, interpret and disseminate that knowledge is increasingly central to contemporary society.  The emerging context for such development is the field of heritage science.  Inherently interdisciplinary, and...



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220,49 l'ebook
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Augmented Reality in Tourism, Museums and Heritage

Vladimir Geroimenko

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners...



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Visual Computing for Cultural Heritage

Nikolaos Doulamis , Anastasios Doulamis , Fotis Liarokapis , Athanasios Voulodimos

This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches...



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179,34 l'ebook
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Kawaii Engineering

Michiko Ohkura

“Kawaii” is a Japanese word that denotes “cute,” “lovable,” or “charming” although it does not have exactly the same meaning as those adjectives. This book proposes engineering methodologies for systematic measurement of the affective perception of kawaii, by using...



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Museums and Digital Culture

Jonathan P. Bowen , Tula Giannini

This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the...



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Explorations in Art and Technology

Linda Candy , Ernest Edmonds , Fabrizio Poltronieri

This edition revises the original core chapters and adds 15 contributions from artists who shed new light on the progress made in the early decades of the 21st Century.Explorations in Art and Technology is about the creative process in action, seen through the...



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