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Building Quality Shaders for Unity®

Daniel Ilett

Understand what shaders are and what they’re used for: Shaders are often seen as mystical and difficult to develop, even by skilled programmers, artists, and developers from other game design disciplines. This book dispels that idea by building up your shader knowledge...

2022-10-17 |

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Introduction to Blender 3.0

Gianpiero Moioli

Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and set up the...

2022-03-02 |

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Accurate Layer Selections Using Photoshop's Selection Tools

Jennifer Harder

Take your hand-drawn illustrations to the next level by using various selection tools in Photoshop to clean up the artwork, and Illustrator for final refinement. Also, learn to save your artwork as vector images to be used for web, print, or even stills for character...

2022-01-01 |

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Beginning VFX with Autodesk Maya

Abhishek Kumar

Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch.  You will start with the fundamentals of...

2021-12-14 |

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Beginning 3D Game Assets Development Pipeline

Nova Villanueva

This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also...

2021-12-04 |

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Advanced Unity Game Development

Victor G Brusca

Jump start your Unity game development journey with a detailed review of a complete, professionally built game using Unity, C#, and Visual Studio. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled...

2021-12-02 |

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Unity Networking Fundamentals

Sloan Kelly , Khagendra Kumar

Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of...

2021-11-13 |

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Practical Paint.NET

Phillip Whitt

Learn to use the most up-to-date version of Paint.NET, the free, Windows-based program for image editing. This book is ideal for PC users who find Microsoft Paint too lacking, and Photoshop or GIMP too overwhelming. ?Paint.NET is a lightweight yet capable program that’s...

2021-09-28 |

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Multi-Platform Graphics Programming with Kivy

Moisés Cywiak , David Cywiak

Modern science requires computer graphics models to provide realistic visual renderings. Learning the appropriate programming tools for 2D and 3D modeling doesn’t have to be so difficult. This book reviews the best programming tools to achieve this and explains how to...

2021-06-15 |

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Immersive 3D Design Visualization

Abhishek Kumar

Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques...

2020-12-15 |

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